From 6b8af6203281a956a08436202d4caa7264a0a825 Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 23 Sep 2023 15:14:09 +0300 Subject: [PATCH 11/11] Correct "nearest_real_pos" in comment to "nearest_real_tile()" See osdn #48526 Signed-off-by: Marko Lindqvist --- common/map.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/map.c b/common/map.c index e3a5a41627..f0b04d1791 100644 --- a/common/map.c +++ b/common/map.c @@ -953,7 +953,7 @@ bool is_normal_map_pos(int x, int y) returned. Note, we need to leave x and y with sane values even in the unreal case. - Some callers may for instance call nearest_real_pos on these values. + Some callers may for instance call nearest_real_tile() on these values. **************************************************************************/ bool normalize_map_pos(int *x, int *y) { -- 2.40.1