From f5dd16ec1a7a3c267ac4023af5a3894a7182a67b Mon Sep 17 00:00:00 2001 From: Marko Lindqvist Date: Sat, 23 Sep 2023 15:11:30 +0300 Subject: [PATCH 27/27] Correct "nearest_real_pos" in comment to "nearest_real_tile()" See osdn #48526 Signed-off-by: Marko Lindqvist --- common/map.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/common/map.c b/common/map.c index afdb5177d7..a32383e895 100644 --- a/common/map.c +++ b/common/map.c @@ -976,7 +976,7 @@ bool is_normal_map_pos(int x, int y) returned. Note, we need to leave x and y with sane values even in the unreal case. - Some callers may for instance call nearest_real_pos on these values. + Some callers may for instance call nearest_real_tile() on these values. ***********************************************************************/ bool normalize_map_pos(const struct civ_map *nmap, int *x, int *y) { -- 2.40.1