Behaviours: gen_server.
add_connections(PoolId, Conns) -> any()
add_pool(Pool) -> any()
code_change(OldVsn, State, Extra) -> any()
find_pool(PoolId, Pools) -> any()
give_manager_control(Socket) -> any()
handle_call(X1, From, State) -> any()
handle_cast(Msg, State) -> any()
handle_info(Info, State) -> any()
has_pool(Pool) -> any()
init(X1) -> any()
lock_connection(PoolId) -> any()
pass_connection(Connection) -> any()
pools() -> any()
remove_connections(PoolId, Num) -> any()
remove_pool(PoolId) -> any()
replace_connection_as_available(OldConn, NewConn) -> any()
replace_connection_as_locked(OldConn, NewConn) -> any()
start_link() -> any()
terminate(Reason, State) -> any()
wait_for_connection(PoolId) -> any()
wait_for_connection(PoolId, Timeout) -> any()
Generated by EDoc, Feb 27 2014, 12:21:24.