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vsgImGui 0.5.0
VulkanSceneGraph, ImGui and ImPlot integration library
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This is the complete list of members for ImDrawList, including all inherited members.
| _CalcCircleAutoSegmentCount(float radius) const (defined in ImDrawList) | ImDrawList | |
| _ClearFreeMemory() (defined in ImDrawList) | ImDrawList | |
| _ClipRectStack (defined in ImDrawList) | ImDrawList | |
| _CmdHeader (defined in ImDrawList) | ImDrawList | |
| _Data (defined in ImDrawList) | ImDrawList | |
| _FringeScale (defined in ImDrawList) | ImDrawList | |
| _IdxWritePtr (defined in ImDrawList) | ImDrawList | |
| _OnChangedClipRect() (defined in ImDrawList) | ImDrawList | |
| _OnChangedTextureID() (defined in ImDrawList) | ImDrawList | |
| _OnChangedVtxOffset() (defined in ImDrawList) | ImDrawList | |
| _OwnerName (defined in ImDrawList) | ImDrawList | |
| _Path (defined in ImDrawList) | ImDrawList | |
| _PathArcToFastEx(const ImVec2 ¢er, float radius, int a_min_sample, int a_max_sample, int a_step) (defined in ImDrawList) | ImDrawList | |
| _PathArcToN(const ImVec2 ¢er, float radius, float a_min, float a_max, int num_segments) (defined in ImDrawList) | ImDrawList | |
| _PopUnusedDrawCmd() (defined in ImDrawList) | ImDrawList | |
| _ResetForNewFrame() (defined in ImDrawList) | ImDrawList | |
| _Splitter (defined in ImDrawList) | ImDrawList | |
| _TextureIdStack (defined in ImDrawList) | ImDrawList | |
| _TryMergeDrawCmds() (defined in ImDrawList) | ImDrawList | |
| _VtxCurrentIdx (defined in ImDrawList) | ImDrawList | |
| _VtxWritePtr (defined in ImDrawList) | ImDrawList | |
| AddBezierCubic(const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, ImU32 col, float thickness, int num_segments=0) (defined in ImDrawList) | ImDrawList | |
| AddBezierQuadratic(const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, ImU32 col, float thickness, int num_segments=0) (defined in ImDrawList) | ImDrawList | |
| AddCallback(ImDrawCallback callback, void *callback_data) (defined in ImDrawList) | ImDrawList | |
| AddCircle(const ImVec2 ¢er, float radius, ImU32 col, int num_segments=0, float thickness=1.0f) (defined in ImDrawList) | ImDrawList | |
| AddCircleFilled(const ImVec2 ¢er, float radius, ImU32 col, int num_segments=0) (defined in ImDrawList) | ImDrawList | |
| AddConcavePolyFilled(const ImVec2 *points, int num_points, ImU32 col) (defined in ImDrawList) | ImDrawList | |
| AddConvexPolyFilled(const ImVec2 *points, int num_points, ImU32 col) (defined in ImDrawList) | ImDrawList | |
| AddDrawCmd() (defined in ImDrawList) | ImDrawList | |
| AddEllipse(const ImVec2 ¢er, const ImVec2 &radius, ImU32 col, float rot=0.0f, int num_segments=0, float thickness=1.0f) (defined in ImDrawList) | ImDrawList | |
| AddEllipseFilled(const ImVec2 ¢er, const ImVec2 &radius, ImU32 col, float rot=0.0f, int num_segments=0) (defined in ImDrawList) | ImDrawList | |
| AddImage(ImTextureID user_texture_id, const ImVec2 &p_min, const ImVec2 &p_max, const ImVec2 &uv_min=ImVec2(0, 0), const ImVec2 &uv_max=ImVec2(1, 1), ImU32 col=IM_COL32_WHITE) (defined in ImDrawList) | ImDrawList | |
| AddImageQuad(ImTextureID user_texture_id, const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, const ImVec2 &uv1=ImVec2(0, 0), const ImVec2 &uv2=ImVec2(1, 0), const ImVec2 &uv3=ImVec2(1, 1), const ImVec2 &uv4=ImVec2(0, 1), ImU32 col=IM_COL32_WHITE) (defined in ImDrawList) | ImDrawList | |
| AddImageRounded(ImTextureID user_texture_id, const ImVec2 &p_min, const ImVec2 &p_max, const ImVec2 &uv_min, const ImVec2 &uv_max, ImU32 col, float rounding, ImDrawFlags flags=0) (defined in ImDrawList) | ImDrawList | |
| AddLine(const ImVec2 &p1, const ImVec2 &p2, ImU32 col, float thickness=1.0f) (defined in ImDrawList) | ImDrawList | |
| AddNgon(const ImVec2 ¢er, float radius, ImU32 col, int num_segments, float thickness=1.0f) (defined in ImDrawList) | ImDrawList | |
| AddNgonFilled(const ImVec2 ¢er, float radius, ImU32 col, int num_segments) (defined in ImDrawList) | ImDrawList | |
| AddPolyline(const ImVec2 *points, int num_points, ImU32 col, ImDrawFlags flags, float thickness) (defined in ImDrawList) | ImDrawList | |
| AddQuad(const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, ImU32 col, float thickness=1.0f) (defined in ImDrawList) | ImDrawList | |
| AddQuadFilled(const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, ImU32 col) (defined in ImDrawList) | ImDrawList | |
| AddRect(const ImVec2 &p_min, const ImVec2 &p_max, ImU32 col, float rounding=0.0f, ImDrawFlags flags=0, float thickness=1.0f) (defined in ImDrawList) | ImDrawList | |
| AddRectFilled(const ImVec2 &p_min, const ImVec2 &p_max, ImU32 col, float rounding=0.0f, ImDrawFlags flags=0) (defined in ImDrawList) | ImDrawList | |
| AddRectFilledMultiColor(const ImVec2 &p_min, const ImVec2 &p_max, ImU32 col_upr_left, ImU32 col_upr_right, ImU32 col_bot_right, ImU32 col_bot_left) (defined in ImDrawList) | ImDrawList | |
| AddText(const ImVec2 &pos, ImU32 col, const char *text_begin, const char *text_end=NULL) (defined in ImDrawList) | ImDrawList | |
| AddText(const ImFont *font, float font_size, const ImVec2 &pos, ImU32 col, const char *text_begin, const char *text_end=NULL, float wrap_width=0.0f, const ImVec4 *cpu_fine_clip_rect=NULL) (defined in ImDrawList) | ImDrawList | |
| AddTriangle(const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, ImU32 col, float thickness=1.0f) (defined in ImDrawList) | ImDrawList | |
| AddTriangleFilled(const ImVec2 &p1, const ImVec2 &p2, const ImVec2 &p3, ImU32 col) (defined in ImDrawList) | ImDrawList | |
| ChannelsMerge() (defined in ImDrawList) | ImDrawList | inline |
| ChannelsSetCurrent(int n) (defined in ImDrawList) | ImDrawList | inline |
| ChannelsSplit(int count) (defined in ImDrawList) | ImDrawList | inline |
| CloneOutput() const (defined in ImDrawList) | ImDrawList | |
| CmdBuffer (defined in ImDrawList) | ImDrawList | |
| Flags (defined in ImDrawList) | ImDrawList | |
| GetClipRectMax() const (defined in ImDrawList) | ImDrawList | inline |
| GetClipRectMin() const (defined in ImDrawList) | ImDrawList | inline |
| IdxBuffer (defined in ImDrawList) | ImDrawList | |
| ImDrawList(ImDrawListSharedData *shared_data) (defined in ImDrawList) | ImDrawList | inline |
| PathArcTo(const ImVec2 ¢er, float radius, float a_min, float a_max, int num_segments=0) (defined in ImDrawList) | ImDrawList | |
| PathArcToFast(const ImVec2 ¢er, float radius, int a_min_of_12, int a_max_of_12) (defined in ImDrawList) | ImDrawList | |
| PathBezierCubicCurveTo(const ImVec2 &p2, const ImVec2 &p3, const ImVec2 &p4, int num_segments=0) (defined in ImDrawList) | ImDrawList | |
| PathBezierQuadraticCurveTo(const ImVec2 &p2, const ImVec2 &p3, int num_segments=0) (defined in ImDrawList) | ImDrawList | |
| PathClear() (defined in ImDrawList) | ImDrawList | inline |
| PathEllipticalArcTo(const ImVec2 ¢er, const ImVec2 &radius, float rot, float a_min, float a_max, int num_segments=0) (defined in ImDrawList) | ImDrawList | |
| PathFillConcave(ImU32 col) (defined in ImDrawList) | ImDrawList | inline |
| PathFillConvex(ImU32 col) (defined in ImDrawList) | ImDrawList | inline |
| PathLineTo(const ImVec2 &pos) (defined in ImDrawList) | ImDrawList | inline |
| PathLineToMergeDuplicate(const ImVec2 &pos) (defined in ImDrawList) | ImDrawList | inline |
| PathRect(const ImVec2 &rect_min, const ImVec2 &rect_max, float rounding=0.0f, ImDrawFlags flags=0) (defined in ImDrawList) | ImDrawList | |
| PathStroke(ImU32 col, ImDrawFlags flags=0, float thickness=1.0f) (defined in ImDrawList) | ImDrawList | inline |
| PopClipRect() (defined in ImDrawList) | ImDrawList | |
| PopTextureID() (defined in ImDrawList) | ImDrawList | |
| PrimQuadUV(const ImVec2 &a, const ImVec2 &b, const ImVec2 &c, const ImVec2 &d, const ImVec2 &uv_a, const ImVec2 &uv_b, const ImVec2 &uv_c, const ImVec2 &uv_d, ImU32 col) (defined in ImDrawList) | ImDrawList | |
| PrimRect(const ImVec2 &a, const ImVec2 &b, ImU32 col) (defined in ImDrawList) | ImDrawList | |
| PrimRectUV(const ImVec2 &a, const ImVec2 &b, const ImVec2 &uv_a, const ImVec2 &uv_b, ImU32 col) (defined in ImDrawList) | ImDrawList | |
| PrimReserve(int idx_count, int vtx_count) (defined in ImDrawList) | ImDrawList | |
| PrimUnreserve(int idx_count, int vtx_count) (defined in ImDrawList) | ImDrawList | |
| PrimVtx(const ImVec2 &pos, const ImVec2 &uv, ImU32 col) (defined in ImDrawList) | ImDrawList | inline |
| PrimWriteIdx(ImDrawIdx idx) (defined in ImDrawList) | ImDrawList | inline |
| PrimWriteVtx(const ImVec2 &pos, const ImVec2 &uv, ImU32 col) (defined in ImDrawList) | ImDrawList | inline |
| PushClipRect(const ImVec2 &clip_rect_min, const ImVec2 &clip_rect_max, bool intersect_with_current_clip_rect=false) (defined in ImDrawList) | ImDrawList | |
| PushClipRectFullScreen() (defined in ImDrawList) | ImDrawList | |
| PushTextureID(ImTextureID texture_id) (defined in ImDrawList) | ImDrawList | |
| VtxBuffer (defined in ImDrawList) | ImDrawList | |
| ~ImDrawList() (defined in ImDrawList) | ImDrawList | inline |