exports('GetDiamondPenthouseObject', function() return DiamondPenthouse end) DiamondPenthouse = { interiorId = 274689, Ipl = { Interior = { ipl = "vw_casino_penthouse", Load = function() EnableIpl(DiamondPenthouse.Ipl.Interior.ipl, true) SetIplPropState(DiamondPenthouse.interiorId, "Set_Pent_Tint_Shell", true, true) end, Remove = function() EnableIpl(DiamondPenthouse.Ipl.Interior.ipl, false) end } }, Colors = { default = 0, sharp = 1, vibrant = 2, timeless = 3 }, Interior = { Walls = { SetColor = function(color, refresh) SetInteriorEntitySetColor(DiamondPenthouse.interiorId, "Set_Pent_Tint_Shell", color) if (refresh) then RefreshInterior(DiamondPenthouse.interiorId) end end }, Pattern = { pattern01 = "Set_Pent_Pattern_01", pattern02 = "Set_Pent_Pattern_02", pattern03 = "Set_Pent_Pattern_03", pattern04 = "Set_Pent_Pattern_04", pattern05 = "Set_Pent_Pattern_05", pattern06 = "Set_Pent_Pattern_06", pattern07 = "Set_Pent_Pattern_07", pattern08 = "Set_Pent_Pattern_08", pattern09 = "Set_Pent_Pattern_09", Set = function(pattern, refresh) DiamondPenthouse.Interior.Pattern.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, pattern, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Pattern) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, SpaBar = { open = "Set_Pent_Spa_Bar_Open", closed = "Set_Pent_Spa_Bar_Closed", Set = function(state, refresh) DiamondPenthouse.Interior.SpaBar.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, state, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.SpaBar) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, MediaBar = { open = "Set_Pent_Media_Bar_Open", closed = "Set_Pent_Media_Bar_Closed", Set = function(state, refresh) DiamondPenthouse.Interior.MediaBar.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, state, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.MediaBar) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Dealer = { open = "Set_Pent_Dealer", closed = "Set_Pent_NoDealer", Set = function(state, refresh) DiamondPenthouse.Interior.Dealer.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, state, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Dealer) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Arcade = { none = "", retro = "Set_Pent_Arcade_Retro", modern = "Set_Pent_Arcade_Modern", Set = function(arcade, refresh) DiamondPenthouse.Interior.Arcade.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, arcade, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Arcade) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Clutter = { bar = "Set_Pent_Bar_Clutter", clutter01 = "Set_Pent_Clutter_01", clutter02 = "Set_Pent_Clutter_02", clutter03 = "Set_Pent_Clutter_03", Set = function(clutter, refresh) DiamondPenthouse.Interior.Clutter.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, clutter, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Clutter) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, BarLight = { none = "", light0 = "set_pent_bar_light_0", light1 = "set_pent_bar_light_01", light2 = "set_pent_bar_light_02", Set = function(light, refresh) DiamondPenthouse.Interior.BarLight.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, light, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.BarLight) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, BarParty = { none = "", party0 = "set_pent_bar_party_0", party1 = "set_pent_bar_party_1", party2 = "set_pent_bar_party_2", partyafter = "set_pent_bar_party_after", Set = function(party, refresh) DiamondPenthouse.Interior.BarParty.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, party, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.BarParty) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Blockers = { Guest = { enabled = "Set_Pent_GUEST_BLOCKER", disabled = "", Set = function(blocker, refresh) DiamondPenthouse.Interior.Blockers.Guest.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, blocker, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Blockers.Guest) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Lounge = { enabled = "Set_Pent_LOUNGE_BLOCKER", disabled = "", Set = function(blocker, refresh) DiamondPenthouse.Interior.Blockers.Lounge.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, blocker, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Blockers.Lounge) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Office = { enabled = "Set_Pent_OFFICE_BLOCKER", disabled = "", Set = function(blocker, refresh) DiamondPenthouse.Interior.Blockers.Office.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, blocker, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Blockers.Office) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Cinema = { enabled = "Set_Pent_CINE_BLOCKER", disabled = "", Set = function(blocker, refresh) DiamondPenthouse.Interior.Blockers.Cinema.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, blocker, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Blockers.Cinema) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Spa = { enabled = "Set_Pent_SPA_BLOCKER", disabled = "", Set = function(blocker, refresh) DiamondPenthouse.Interior.Blockers.Spa.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, blocker, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Blockers.Spa) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, Bar = { enabled = "Set_Pent_BAR_BLOCKER", disabled = "", Set = function(blocker, refresh) DiamondPenthouse.Interior.Blockers.Bar.Clear(false) SetIplPropState(DiamondPenthouse.interiorId, blocker, true, refresh) end, Clear = function(refresh) for key, value in pairs(DiamondPenthouse.Interior.Blockers.Bar) do if (type(value) == "string") then SetIplPropState(DiamondPenthouse.interiorId, value, false, refresh) end end end }, EnableAllBlockers = function() DiamondPenthouse.Interior.Blockers.Bar.Set(DiamondPenthouse.Interior.Blockers.Bar.enabled) DiamondPenthouse.Interior.Blockers.Guest.Set(DiamondPenthouse.Interior.Blockers.Guest.enabled) DiamondPenthouse.Interior.Blockers.Spa.Set(DiamondPenthouse.Interior.Blockers.Spa.enabled) DiamondPenthouse.Interior.Blockers.Cinema.Set(DiamondPenthouse.Interior.Blockers.Cinema.enabled) DiamondPenthouse.Interior.Blockers.Lounge.Set(DiamondPenthouse.Interior.Blockers.Lounge.enabled) DiamondPenthouse.Interior.Blockers.Office.Set(DiamondPenthouse.Interior.Blockers.Office.enabled) end, DisableAllBlockers = function() DiamondPenthouse.Interior.Blockers.Bar.Set(DiamondPenthouse.Interior.Blockers.Bar.disabled) DiamondPenthouse.Interior.Blockers.Guest.Set(DiamondPenthouse.Interior.Blockers.Guest.disabled) DiamondPenthouse.Interior.Blockers.Spa.Set(DiamondPenthouse.Interior.Blockers.Spa.disabled) DiamondPenthouse.Interior.Blockers.Cinema.Set(DiamondPenthouse.Interior.Blockers.Cinema.disabled) DiamondPenthouse.Interior.Blockers.Lounge.Set(DiamondPenthouse.Interior.Blockers.Lounge.disabled) DiamondPenthouse.Interior.Blockers.Office.Set(DiamondPenthouse.Interior.Blockers.Office.disabled) end } }, LoadDefault = function() DiamondPenthouse.Ipl.Interior.Load() DiamondPenthouse.Interior.Walls.SetColor(DiamondPenthouse.Colors.default) DiamondPenthouse.Interior.SpaBar.Set(DiamondPenthouse.Interior.SpaBar.open) DiamondPenthouse.Interior.MediaBar.Set(DiamondPenthouse.Interior.MediaBar.open) DiamondPenthouse.Interior.Dealer.Set(DiamondPenthouse.Interior.Dealer.open) RefreshInterior(DiamondPenthouse.interiorId) end }