/* * FTGL - OpenGL font library * * Copyright (c) 2008 Sam Hocevar * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include #include "mgGL/VBO.h" #include "config.h" #include #include "FTGL/ftgl.h" #include "FTInternals.h" #include "FTBufferGlyphImpl.h" // // FTGLBufferGlyph // FTBufferGlyph::FTBufferGlyph(FT_GlyphSlot glyph, FTBuffer *buffer) : FTGlyph(new FTBufferGlyphImpl(glyph, buffer)) {} FTBufferGlyph::~FTBufferGlyph() {} const FTPoint& FTBufferGlyph::Render(const FTPoint& pen, int renderMode) { FTBufferGlyphImpl *myimpl = dynamic_cast(impl); return myimpl->RenderImpl(pen, renderMode); } const FTPoint& FTBufferGlyph::Render(mgVBO& vbo, const FTPoint& pen, int renderMode) { FTBufferGlyphImpl *myimpl = dynamic_cast(impl); return myimpl->RenderImpl(vbo, pen, renderMode); } // // FTGLBufferGlyphImpl // FTBufferGlyphImpl::FTBufferGlyphImpl(FT_GlyphSlot glyph, FTBuffer *p) : FTGlyphImpl(glyph), has_bitmap(false), buffer(p) { err = FT_Render_Glyph(glyph, FT_RENDER_MODE_NORMAL); if(err || glyph->format != ft_glyph_format_bitmap) { return; } bitmap = glyph->bitmap; pixels = new unsigned char[bitmap.pitch * bitmap.rows]; memcpy(pixels, bitmap.buffer, bitmap.pitch * bitmap.rows); if(bitmap.width && bitmap.rows) { has_bitmap = true; corner = FTPoint(glyph->bitmap_left, glyph->bitmap_top); } } FTBufferGlyphImpl::~FTBufferGlyphImpl() { delete[] pixels; } const FTPoint& FTBufferGlyphImpl::RenderImpl(const FTPoint& pen, int renderMode) { if(has_bitmap) { FTPoint pos(buffer->Pos() + pen + corner); int dx = (int)(pos.Xf() + 0.5f); int dy = buffer->Height() - (int)(pos.Yf() + 0.5f); unsigned char * dest = buffer->Pixels() + dx + dy * buffer->Width(); for(int y = 0; y < bitmap.rows; y++) { // FIXME: change the loop bounds instead of doing this test if(y + dy < 0 || y + dy >= buffer->Height()) continue; for(int x = 0; x < bitmap.width; x++) { if(x + dx < 0 || x + dx >= buffer->Width()) continue; unsigned char p = pixels[y * bitmap.pitch + x]; if(p) { dest[y * buffer->Width() + x] = p; } } } } return advance; } const FTPoint& FTBufferGlyphImpl::RenderImpl(mgVBO& vbo, const FTPoint& pen, int renderMode) { assert(false); if(has_bitmap) { FTPoint pos(buffer->Pos() + pen + corner); int dx = (int)(pos.Xf() + 0.5f); int dy = buffer->Height() - (int)(pos.Yf() + 0.5f); unsigned char * dest = buffer->Pixels() + dx + dy * buffer->Width(); for(int y = 0; y < bitmap.rows; y++) { // FIXME: change the loop bounds instead of doing this test if(y + dy < 0 || y + dy >= buffer->Height()) continue; for(int x = 0; x < bitmap.width; x++) { if(x + dx < 0 || x + dx >= buffer->Width()) continue; unsigned char p = pixels[y * bitmap.pitch + x]; if(p) { dest[y * buffer->Width() + x] = p; } } } } return advance; }