buildDepthStencilFormats(u_int minimumDepthBits, u_int minimumStencilBits) | Lamp::GraphicsDeviceComboInformation | [protected, virtual] |
buildMultiSampleConflict() | Lamp::GraphicsDeviceComboInformation | [protected, virtual] |
buildMultiSampleType() | Lamp::GraphicsDeviceComboInformation | [protected, virtual] |
buildPresentationInterval(const D3DCapacity &deviceCapability) | Lamp::GraphicsDeviceComboInformation | [protected, virtual] |
buildVertexProcessingType(const D3DCapacity &deviceCapability, bool usesMixedVertexProcessing, ConfirmGraphicsDevice *confirmDevice) | Lamp::GraphicsDeviceComboInformation | [protected, virtual] |
enumerate(GraphicsDeviceEnumeration *enumeration, GraphicsDeviceInformation *deviceInformation) | Lamp::GraphicsDeviceComboInformation | [protected, virtual] |
getAdapterFormat() | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getAdapterOrdinal() | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getBackBufferFormat() | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getDepthStencilFormat(int index) | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getDepthStencilFormatCount() const | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getDeviceType() | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getMultiSampleConflictCount() const | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getMultiSampleConflictFormat(int index) | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getMultiSampleConflictType(int index) | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getMultiSampleType(int index) | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getMultiSampleTypeCount() const | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getMultiSampleTypeQuality(int index) | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getPresentationInterval(int index) | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getPresentationIntervalCount() const | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getVertexProcessingType(int index) | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
getVertexProcessingTypeCount() const | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
GraphicsDeviceComboInformation(D3DFORMAT adapterFormat, D3DFORMAT backBufferFormat, bool isWindowed) | Lamp::GraphicsDeviceComboInformation | [protected] |
GraphicsDeviceInformation (defined in Lamp::GraphicsDeviceComboInformation) | Lamp::GraphicsDeviceComboInformation | [friend] |
isWindowed() | Lamp::GraphicsDeviceComboInformation | [inline, virtual] |
toString() | Lamp::GraphicsDeviceComboInformation | [virtual] |
~GraphicsDeviceComboInformation() | Lamp::GraphicsDeviceComboInformation | [protected, virtual] |