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Picture.cpp

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * ピクチャ実装
00022  * @author Junpee
00023  */
00024 
00025 #include "LampBasic.h"
00026 #include "Graphics/Picture/Picture.h"
00027 #include "Graphics/Scene/Scene.h"
00028 #include "Graphics/Picture/PictureManager.h"
00029 #include "Graphics/Texture/Texture.h"
00030 
00031 namespace Lamp{
00032 
00033 //------------------------------------------------------------------------------
00034 // コンストラクタ
00035 Picture::Picture(const String& name, Scene* scene) :
00036     SceneObject(name, scene), size_(0, 0){
00037 }
00038 //------------------------------------------------------------------------------
00039 // デストラクタ
00040 Picture::~Picture(){
00041 }
00042 //------------------------------------------------------------------------------
00043 // ステート変更フラグを立てる
00044 void Picture::stateChanged(){
00045     int parentCount = getParentCount();
00046     for(int i = 0; i < parentCount; i++){
00047         Texture* texture = getParent(i);
00048         texture->stateChanged();
00049     }
00050 }
00051 //------------------------------------------------------------------------------
00052 // ピクチャの値コピー
00053 void Picture::copyPictureValue(Picture* destination) const{
00054     destination->setPath(path_);
00055     destination->setSize(size_);
00056 }
00057 //------------------------------------------------------------------------------
00058 // 破棄
00059 int Picture::destroy(Picture* picture){
00060     Assert(picture != NULL);
00061     // 引数の破棄
00062     PictureManager* manager = picture->getScene()->getPictureManager();
00063     if(manager->destroy(picture) == 0){ return 1; }
00064     return 0;
00065 }
00066 //------------------------------------------------------------------------------
00067 } // End of namespace Lamp
00068 //------------------------------------------------------------------------------

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