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MouseState.cpp

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * マウスステート実装
00022  * @author Junpee
00023  */
00024 
00025 #include "LampBasic.h"
00026 #include "Input/Mouse/MouseState.h"
00027 #include "Core/InputOutput/BinaryWriter.h"
00028 #include "Core/InputOutput/BinaryReader.h"
00029 
00030 namespace Lamp{
00031 
00032 //------------------------------------------------------------------------------
00033 // バイナリ書き出し
00034 void MouseState::writeBinary(BinaryWriter* binaryWriter) const{
00035     Assert(Limit::inShortRange(getXAxis()));
00036     Assert(Limit::inShortRange(getYAxis()));
00037     Assert(Limit::inShortRange(getZAxis()));
00038     binaryWriter->writeShort(getXAxis());
00039     binaryWriter->writeShort(getYAxis());
00040     binaryWriter->writeShort(getZAxis());
00041     BitSet<u_char> buttonBit(0);
00042     for(int i = 0; i < maxButtonCount; i++){
00043         buttonBit.setIndexedBit(i, buttonPressed(i));
00044     }
00045     binaryWriter->writeUChar(buttonBit.getBits());
00046 }
00047 //------------------------------------------------------------------------------
00048 // バイナリ読み込み
00049 void MouseState::readBinary(BinaryReader* binaryReader){
00050     setXAxis(binaryReader->readShort());
00051     setYAxis(binaryReader->readShort());
00052     setZAxis(binaryReader->readShort());
00053     BitSet<u_char> buttonBit(binaryReader->readUChar());
00054     for(int i = 0; i < maxButtonCount; i++){
00055         setButtonPressed(i, buttonBit.getIndexedBit(i));
00056     }
00057 }
00058 //------------------------------------------------------------------------------
00059 } // End of namespace Lamp
00060 //------------------------------------------------------------------------------

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