00001 //------------------------------------------------------------------------------ 00002 // Lamp : Open source game middleware 00003 // Copyright (C) 2004 Junpei Ohtani ( Email : junpee@users.sourceforge.jp ) 00004 // 00005 // This library is free software; you can redistribute it and/or 00006 // modify it under the terms of the GNU Lesser General Public 00007 // License as published by the Free Software Foundation; either 00008 // version 2.1 of the License, or (at your option) any later version. 00009 // 00010 // This library is distributed in the hope that it will be useful, 00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 // Lesser General Public License for more details. 00014 // 00015 // You should have received a copy of the GNU Lesser General Public 00016 // License along with this library; if not, write to the Free Software 00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 00018 //------------------------------------------------------------------------------ 00019 00020 /** @file 00021 * 4×4行列 00022 * @author Junpee 00023 */ 00024 00025 #include "LampBasic.h" 00026 #include "Core/Primitive/Matrix44.h" 00027 #include "Core/Primitive/Matrix33.h" 00028 #include "Core/Primitive/Matrix34.h" 00029 00030 namespace Lamp{ 00031 00032 //------------------------------------------------------------------------------ 00033 // 定数 00034 //------------------------------------------------------------------------------ 00035 /// ゼロ行列 00036 const Matrix44 Matrix44::zero( 00037 0.f, 0.f, 0.f, 0.f, 00038 0.f, 0.f, 0.f, 0.f, 00039 0.f, 0.f, 0.f, 0.f, 00040 0.f, 0.f, 0.f, 0.f); 00041 00042 /// 単位行列 00043 const Matrix44 Matrix44::unit( 00044 1.f, 0.f, 0.f, 0.f, 00045 0.f, 1.f, 0.f, 0.f, 00046 0.f, 0.f, 1.f, 0.f, 00047 0.f, 0.f, 0.f, 1.f); 00048 00049 //------------------------------------------------------------------------------ 00050 // 3×3行列の設定 00051 void Matrix44::set(const Matrix33& source){ 00052 set(source.m00, source.m01, source.m02, 0.f, 00053 source.m10, source.m11, source.m12, 0.f, 00054 source.m20, source.m21, source.m22, 0.f, 00055 0.f, 0.f, 0.f, 1.f); 00056 } 00057 //------------------------------------------------------------------------------ 00058 // 4×4行列の設定 00059 void Matrix44::set(const Matrix34& source){ 00060 set(source.m00, source.m01, source.m02, source.m03, 00061 source.m10, source.m11, source.m12, source.m13, 00062 source.m20, source.m21, source.m22, source.m23, 00063 0.f, 0.f, 0.f, 1.f); 00064 } 00065 //------------------------------------------------------------------------------ 00066 } // End of namespace Lamp 00067 //------------------------------------------------------------------------------