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Renamer.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * リネーマヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef RENAMER_H_
00026 #define RENAMER_H_
00027 
00028 namespace Lamp{
00029 
00030 //------------------------------------------------------------------------------
00031 /**
00032  * リネーマ
00033  *
00034  * 名前の最後にアンダーバーと数字を付けたし、
00035  */
00036 class Renamer{
00037 public:
00038     /**
00039      * データベースインターフェース
00040      */
00041     class Database{
00042     public:
00043         /**
00044          * 名前が存在するかどうか
00045          * @param name 存在するかどうか調べる名前
00046          * @return 名前が存在すればtrue
00047          */
00048         virtual bool existName(const String& name) = 0;
00049     };
00050 
00051     /**
00052      * コンストラクタ
00053      */
00054     Renamer(){}
00055 
00056     /**
00057      * デストラクタ
00058      */
00059     virtual ~Renamer(){}
00060 
00061     /**
00062      * リネーム
00063      * @param database データベース
00064      * @param sourceName 元となる名前
00065      * @return 重複していない名前
00066      */
00067     virtual String rename(Database* database, const String& sourceName) = 0;
00068 
00069 private:
00070     // コピーコンストラクタの隠蔽
00071     Renamer(const Renamer& copy);
00072 
00073     // 代入コピーの隠蔽
00074     void operator =(const Renamer& copy);
00075 
00076 };
00077 
00078 //------------------------------------------------------------------------------
00079 } // End of namespace Lamp
00080 #endif // End of RENAMER_H_
00081 //------------------------------------------------------------------------------
00082 

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