#include "LampBasic.h"
#include "Graphics/Renderer/RenderingDevice.h"
#include "Graphics/Renderer/Renderer.h"
#include "Graphics/System/GraphicsDeviceCapacity.h"
#include "Graphics/Fog/Fog.h"
#include "Graphics/Light/DirectionalLight.h"
#include "Graphics/Light/PointLight.h"
#include "Graphics/Material/Material.h"
#include "Graphics/Texture/Texture.h"
Go to the source code of this file.
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namespace | Lamp |
Definition in file RenderingDevice.cpp.