distance(const OrientedBox &ob, const Plane &plane) | Lamp::OrientedBoxDistance | [static] |
squaredDistance(const OrientedBox &ob, const Vector3 &point) | Lamp::OrientedBoxDistance | [static] |
squaredDistance(const OrientedBox &ob0, const OrientedBox &ob1) | Lamp::OrientedBoxDistance | [static] |
squaredDistance(const OrientedBox &ob, const Ray &ray) | Lamp::OrientedBoxDistance | [static] |
squaredDistance(const OrientedBox &ob, const Segment &segment) | Lamp::OrientedBoxDistance | [static] |
squaredDistance(const OrientedBox &ob, const Sphere &sphere) | Lamp::OrientedBoxDistance | [static] |
squaredDistance(const OrientedBox &ob, const Triangle &triangle) | Lamp::OrientedBoxDistance | [static] |