Main Page | Namespace List | Class Hierarchy | Alphabetical List | Compound List | File List | Namespace Members | Compound Members | File Members

CollisionLeaf.cpp

Go to the documentation of this file.
00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * コリジョンリーフ実装
00022  * @author Junpee
00023  */
00024 
00025 #include "LampBasic.h"
00026 #include "Collision/System/CollisionLeaf.h"
00027 #include "Collision/System/CollisionScene.h"
00028 #include "Collision/System/CollisionNode.h"
00029 
00030 namespace Lamp{
00031 
00032 //------------------------------------------------------------------------------
00033 // コンストラクタ
00034 CollisionLeaf::CollisionLeaf(const String& name, CollisionScene* scene) :
00035     CollisionObject(name, scene), collisionMask_(1){
00036     setGlobalEnabled(false);
00037 }
00038 //------------------------------------------------------------------------------
00039 // デストラクタ
00040 CollisionLeaf::~CollisionLeaf(){
00041 }
00042 //------------------------------------------------------------------------------
00043 // 破棄
00044 int CollisionLeaf::destroy(CollisionLeaf* collisionLeaf){
00045     Assert(collisionLeaf != NULL);
00046     // 親から削除
00047     CollisionNode* parent = collisionLeaf->getParent();
00048     if(parent != NULL){ parent->removeChild(collisionLeaf); }
00049     // 引数の破棄
00050     collisionLeaf->getScene()->destroyLeaf(collisionLeaf);
00051     return 1;
00052 }
00053 //------------------------------------------------------------------------------
00054 // 走査
00055 //------------------------------------------------------------------------------
00056 // 走査のセットアップ
00057 bool CollisionLeaf::traverseSetup(bool parentEnabled, bool parentChanged){
00058     // グローバル有効フラグ設定
00059     bool globalEnabled = (parentEnabled && isEnabled());
00060     setGlobalEnabled(globalEnabled);
00061     // グローバルで有効で無いなら処理しない
00062     if(!globalEnabled){ return false; }
00063 
00064     // グローバル変更フラグ設定
00065     bool globalChanged = (parentChanged || isChanged());
00066     setGlobalChanged(globalChanged);
00067     // 変更フラグのリセット
00068     setChanged(false);
00069     // グローバルで変更が無いなら処理しない
00070     if(!globalChanged){ return false; }
00071 
00072     return true;
00073 }
00074 //------------------------------------------------------------------------------
00075 // スケール
00076 //------------------------------------------------------------------------------
00077 // スケールの設定
00078 void CollisionLeaf::setScale(const Vector3& scale){
00079     Assert(getParent() != NULL);
00080     getParent()->setScale(scale);
00081 }
00082 //------------------------------------------------------------------------------
00083 // スケールの取得
00084 const Vector3& CollisionLeaf::getScale() const{
00085     Assert(getParent() != NULL);
00086     return getParent()->getScale();
00087 }
00088 //------------------------------------------------------------------------------
00089 // スケールを使用しているか
00090 bool CollisionLeaf::isScaled() const{
00091     Assert(getParent() != NULL);
00092     return getParent()->isScaled();
00093 }
00094 //------------------------------------------------------------------------------
00095 // グローバルでスケールを使用しているか
00096 bool CollisionLeaf::isGlobalScaled() const{
00097     Assert(getParent() != NULL);
00098     return getParent()->isGlobalScaled();
00099 }
00100 //------------------------------------------------------------------------------
00101 // 回転
00102 //------------------------------------------------------------------------------
00103 // XYZ回転の設定
00104 void CollisionLeaf::setRotationXYZ(const Vector3& rotation){
00105     Assert(getParent() != NULL);
00106     getParent()->setRotationXYZ(rotation);
00107 }
00108 //------------------------------------------------------------------------------
00109 // XYZ回転の取得
00110 const Vector3& CollisionLeaf::getRotationXYZ(){
00111     Assert(getParent() != NULL);
00112     return getParent()->getRotationXYZ();
00113 }
00114 //------------------------------------------------------------------------------
00115 // 四元数回転の設定
00116 void CollisionLeaf::setRotationQuaternion(const Quaternion& rotation){
00117     Assert(getParent() != NULL);
00118     getParent()->setRotationQuaternion(rotation);
00119 }
00120 //------------------------------------------------------------------------------
00121 // 四元数回転の取得
00122 const Quaternion& CollisionLeaf::getRotationQuaternion(){
00123     Assert(getParent() != NULL);
00124     return getParent()->getRotationQuaternion();
00125 }
00126 //------------------------------------------------------------------------------
00127 // 移動
00128 //------------------------------------------------------------------------------
00129 // 移動の設定
00130 void CollisionLeaf::setTranslation(const Vector3& translation){
00131     Assert(getParent() != NULL);
00132     getParent()->setTranslation(translation);
00133 }
00134 //------------------------------------------------------------------------------
00135 // 移動の取得
00136 const Vector3& CollisionLeaf::getTranslation() const{
00137     Assert(getParent() != NULL);
00138     return getParent()->getTranslation();
00139 }
00140 //------------------------------------------------------------------------------
00141 // 行列
00142 //------------------------------------------------------------------------------
00143 // ワールド行列の取得
00144 const Matrix34& CollisionLeaf::getWorldMatrix() const{
00145     Assert(getParent() != NULL);
00146     return getParent()->getWorldMatrix();
00147 }
00148 //------------------------------------------------------------------------------
00149 // ローカル行列の取得
00150 const Matrix34& CollisionLeaf::getLocalMatrix() const{
00151     Assert(getParent() != NULL);
00152     return getParent()->getLocalMatrix();
00153 }
00154 //------------------------------------------------------------------------------
00155 } // End of namespace Lamp
00156 //------------------------------------------------------------------------------

Generated on Wed Mar 16 10:29:29 2005 for Lamp by doxygen 1.3.2