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RandomRenamer.h

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * ランダムリネーマヘッダ
00022  * @author Junpee
00023  */
00024 
00025 #ifndef RANDOM_RENAMER_H_
00026 #define RANDOM_RENAMER_H_
00027 
00028 #include <Core/Renamer/Renamer.h>
00029 #include <Core/Utility/Random.h>
00030 
00031 namespace Lamp{
00032 
00033 //------------------------------------------------------------------------------
00034 /**
00035  * ランダムリネーマ
00036  */
00037 class RandomRenamer : public Renamer{
00038 public:
00039     /**
00040      * コンストラクタ
00041      */
00042     RandomRenamer();
00043 
00044     /**
00045      * コンストラクタ
00046      * @param seed ランダムの種
00047      */
00048     RandomRenamer(u_int seed);
00049 
00050     /**
00051      * デストラクタ
00052      */
00053     virtual ~RandomRenamer();
00054 
00055     /**
00056      * リネーム
00057      * @param database データベース
00058      * @param sourceName 元となる名前
00059      * @return 重複していない名前
00060      */
00061     virtual String rename(Database* database, const String& sourceName);
00062 
00063     /**
00064      * ランダムの種設定
00065      * @param seed ランダムの種
00066      */
00067     virtual void setSeed(u_int seed){ random_.setSeed(seed); }
00068 
00069 protected:
00070     /// ランダム
00071     Random random_;
00072 
00073 };
00074 
00075 //------------------------------------------------------------------------------
00076 } // End of namespace Lamp
00077 #endif // End of RANDOM_RENAMER_H_
00078 //------------------------------------------------------------------------------
00079 

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