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BinaryReader.cpp

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00001 //------------------------------------------------------------------------------
00002 // Lamp : Open source game middleware
00003 // Copyright (C) 2004  Junpei Ohtani ( Email : junpee@users.sourceforge.jp )
00004 //
00005 // This library is free software; you can redistribute it and/or
00006 // modify it under the terms of the GNU Lesser General Public
00007 // License as published by the Free Software Foundation; either
00008 // version 2.1 of the License, or (at your option) any later version.
00009 //
00010 // This library is distributed in the hope that it will be useful,
00011 // but WITHOUT ANY WARRANTY; without even the implied warranty of
00012 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013 // Lesser General Public License for more details.
00014 //
00015 // You should have received a copy of the GNU Lesser General Public
00016 // License along with this library; if not, write to the Free Software
00017 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
00018 //------------------------------------------------------------------------------
00019 
00020 /** @file
00021  * バイナリリーダ実装
00022  * @author Junpee
00023  */
00024 
00025 #include "LampBasic.h"
00026 #include "Core/InputOutput/BinaryReader.h"
00027 
00028 namespace Lamp{
00029 
00030 //------------------------------------------------------------------------------
00031 // コンストラクタ
00032 BinaryReader::BinaryReader() : Reader(){
00033 }
00034 //------------------------------------------------------------------------------
00035 // デストラクタ
00036 BinaryReader::~BinaryReader(){
00037 }
00038 //------------------------------------------------------------------------------
00039 // boolの読み込み
00040 bool BinaryReader::readBool(){
00041     bool value;
00042     readBytes(&value, sizeof(bool));
00043     return value;
00044 }
00045 //------------------------------------------------------------------------------
00046 // charの読み込み
00047 char BinaryReader::readChar(){
00048     char value;
00049     readBytes(&value, sizeof(char));
00050     return value;
00051 }
00052 //------------------------------------------------------------------------------
00053 // u_charの読み込み
00054 u_char BinaryReader::readUChar(){
00055     u_char value;
00056     readBytes(&value, sizeof(u_char));
00057     return value;
00058 }
00059 //------------------------------------------------------------------------------
00060 // shortの読み込み
00061 short BinaryReader::readShort(){
00062     short value;
00063     readBytes(&value, sizeof(short));
00064     return value;
00065 }
00066 //------------------------------------------------------------------------------
00067 // u_shortの読み込み
00068 u_short BinaryReader::readUShort(){
00069     u_short value;
00070     readBytes(&value, sizeof(u_short));
00071     return value;
00072 }
00073 //------------------------------------------------------------------------------
00074 // intの読み込み
00075 int BinaryReader::readInt(){
00076     int value;
00077     readBytes(&value, sizeof(int));
00078     return value;
00079 }
00080 //------------------------------------------------------------------------------
00081 // u_intの読み込み
00082 u_int BinaryReader::readUInt(){
00083     u_int value;
00084     readBytes(&value, sizeof(u_int));
00085     return value;
00086 }
00087 //------------------------------------------------------------------------------
00088 // floatの読み込み
00089 float BinaryReader::readFloat(){
00090     float value;
00091     readBytes(&value, sizeof(float));
00092     return value;
00093 }
00094 //------------------------------------------------------------------------------
00095 // doubleの読み込み
00096 double BinaryReader::readDouble(){
00097     double value;
00098     readBytes(&value, sizeof(double));
00099     return value;
00100 }
00101 //------------------------------------------------------------------------------
00102 // Stringの読み込み
00103 const String BinaryReader::readString(){
00104     int value;
00105     readBytes(&value, sizeof(int));
00106     char* buffer = new char[value + 1];
00107     readBytes(buffer, value);
00108     buffer[value] = '\0';
00109     String returnString(buffer);
00110     delete[] buffer;
00111     return returnString;
00112 }
00113 //------------------------------------------------------------------------------
00114 // 配列の読み込み
00115 void BinaryReader::readArray(
00116     void* array, int elementSize, int elementCount){
00117     readBytes(array, elementSize * elementCount);
00118 }
00119 //------------------------------------------------------------------------------
00120 } // End of namespace Lamp
00121 //------------------------------------------------------------------------------

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